The Role of Augmented Reality (AR) in Adding Life to Learning
[Approximate Reading Time : 4 mins] Augmented reality (AR) is haute, emerging, and, eminently topical. In use since the early 1990s in the US Air Force, and later foraying into the commercial space in entertainment and gaming, AR subsequently took root in various industries, from education and medicine to business and entertainment. So what exactly […]
Blended Learning in the New Normal
[Approximate Reading Time : 4 mins] Blended learning assumed status as a learning option with the first generation of web-based instruction, beginning in 1998, when computers started becoming a household item. What is blended learning? Wiki defines it as an approach to education that combines online educational materials and opportunities for interaction online with traditional […]
Mobile App-Based Education
[Approximate Reading Time : 4 mins] Educational publishing has stayed monotonous for many decades until recent trends included the use of mobile applications and tools, which changed the game. These apps benefited teachers and students alike by making education more practical than ever. With today’s technology, educational content has become more fluid, flexible, and fun. […]
Digitizing Educational Publishing
[Approximate Reading Time : 4 mins] As the world embraces the digital transition post the COVID-19 pandemic, education publishers must look for ways to stand their ground in the face of stiff competition. Many educational institutions have adopted digital learning in recent times, as it complements core subjects and makes the learning experience more interactive […]